A következő címkéjű bejegyzések mutatása: FPS. Összes bejegyzés megjelenítése
A következő címkéjű bejegyzések mutatása: FPS. Összes bejegyzés megjelenítése

2011. márc. 11.

XONOTIC - GPLFPS of a Different sort


If you can see this, boils and gargolyes, you are wondering why I've secceeded into that OTHER next-gen GPLFPS. Simple. You're not gonna like the ending, though, Nexuiz veterans.

Let's start with the basics, will we?

Nexuiz was originally developed by Lee Vermeulen and Forest 'LordHavoc' Hale, who started Alientrap Software in the summer of 2002. The goal of the project was to create a high quality first person shooter that could be played freely across all platforms in one package: PC, Mac, and Linux. The engine that powered Nexuiz was Forest Hale's Darkplaces engine.

The first version of the game was released in 2005. Development continued with many online contributors over the years, with version 2.5 released in October of 2009. Since its release it has been downloaded over 5 million times, and is included with many Linux distributions.

In mid-2010, it was announced that a new XBLA, PSN, and Steam downloadable version of Nexuiz would be done from the ground up by IllFonic using Crytek's highly anticipated CryENGINE3 game engine.

That's where everything blew out of proportion... and out of the airlock, naturally, for Nexuiz players.

In short: everything was fun and games of death when Alientrap created this gem of a freeware FPS we called Nexuiz out of the modified Quake DP engine... until that team of showoffs named IllFonic showed up and announced the console version powered by CryENGINE3 like they own the game or sumfin'.

*PFFT* Least they were so kind to put the classic Nexuiz up for download.

While I appreciate the Victorian-style designs - after all, it's not "The Beauty of Brutality" for nothing - this did not bode well for we freeware gamers and Nexuiz players. It was an outrage - a bleedin', fraggin' OUTRAGE! So great was this outrage, we would make AT wish they NEVER did that!

So sad, and yet so true, that all this is happening live before all our faces.

That's where the fork comes into play.
That's where Xonotic comes in.

Some of us were smart enough to fork early in March 2010 and continued where Nexuiz left off. The classic deathmatch you knew and loved in DooM, Quake, Painkiller, Serious Sam and other classics with next-gen effects known in Halo, F.E.A.R., Crysis and so on... only this bird's focus is on the community - power to the people, you might dare say.

And what did I do? Easy.

A hijacked game with its absentee founder and the hijackers themselves has no future at all as it stands, so I promptly blew this old deathmatch joint for another.

Don't believe me? Take a stroll here and you'll see what I mean.

Of course, I had to pay respects to the original AT freeware FPS Nexuiz (by playing some deathmatch games, of course) before moving on to the future that is Xonotic, the community-powered Phoenix of GPLFPS. You too can be part of the team, but heads up - some of the community can be... crude and crass.

Hey, isn't democracy that way?

2011. jan. 21.

MarsWar: MMOFPS with Tanks 'n Spaceships


A massively multiplayer online FPS set in the future with kick-butt battletanks and assault spaceships to hop into and go berzerk in, fought by remote-controlled combat robots? T'would only describe MarsWar from TKDigital. And since I'm a tank-type and starfighter-type person, I'm gonna LOVE this.

But of course, war can be REAL ugly, and anybot who thinks it's glorious must be a Khorne Berzerker in another life. How ugly is the war between the Federal and Alliances forces? Allow this video to show you:

What are ya waitin' for then, soldier? Next christmas?

2009. aug. 26.

Alien Arena - Retro Sci-Fi FPS

Do you like fast paced deathmatch?

How about rich, colorful, arcadelike atmospheres?

How about...retro Sci Fi?

Then you know what that means, folks...


Creating the perfect marriage between Quake and Unreal Tournament, between retro sci-fi and futuristic tech, and between casual gamer and advanced expert, and wrapped up in a package with quality that could rival that of commercial games, Alien Arena will send you to arenas never before fought on, strange new weapons with unique features, and against opponents that are out of this world - literally speaking, of course. If you have imagined giving those Martians from Mars Attacks! their plasma-based just desserts or jumping into the eternal depths of space, guns blazin' in the battlefields of yesterday's Worlds of Tomorrow, then imagine no more. From DeathMatch to All Out Assault (DM with vehicles), Capture the Flag to Team Core Assault, no 2 battle's the same - and no 2 aliens will be spared from a few well-placed Rockets (heheheh...).

Being a fast, fun and free FPS for Windows, Mac and Linux, all you need to do is download the game, install wherever you like it, and get your frag on. Oh - and as for the game? Right here at http://icculus.org/alienarena/rpa/.

Overall, a highly recommended FPS game for all the Retro Sci-Fi - and hardcore FPS Action - fans out here.