A következő címkéjű bejegyzések mutatása: War. Összes bejegyzés megjelenítése
A következő címkéjű bejegyzések mutatása: War. Összes bejegyzés megjelenítése

2011. jan. 21.

MarsWar: MMOFPS with Tanks 'n Spaceships


A massively multiplayer online FPS set in the future with kick-butt battletanks and assault spaceships to hop into and go berzerk in, fought by remote-controlled combat robots? T'would only describe MarsWar from TKDigital. And since I'm a tank-type and starfighter-type person, I'm gonna LOVE this.

But of course, war can be REAL ugly, and anybot who thinks it's glorious must be a Khorne Berzerker in another life. How ugly is the war between the Federal and Alliances forces? Allow this video to show you:

What are ya waitin' for then, soldier? Next christmas?

2010. jan. 11.

LEGO Mars Mission - MilOpsCom LJ, Last Log on Mars




"Astro military operations (milops) command LJ, personal log recording, 39 AT (2008 AD) December 24.

I, as the martian winter came in full force this christmas eve, am currently recalling the previous events and battles that occured during the now historical Mars Mission of the LEGO Astros. To get the show on the road with, back in 38 AT (2007 AD) the mission started with the launch of the "Eagle" Astro Shuttle from Earth to the Red Planet. Guess what - I was among the Astros who first set foot on Mars.
Upon discovery of energy-bearing crystals, our mission should've been routine: land on Mars, mine the crystals, and return homeworld with the precious new mineral energy source, and we happen to have the mining units for the harvesting job. It should be, given that our ops ran smoothly... but fate and unknown factors had other plans for us, as the crystals we mined began disappearing.

The cause? Took us Astros not long to find out: we have made first contact with Alien life... and definately stealthily raiding to take what's rightfully our property, glowing in the dark and possessing technology we know absolute zero about. This, and more Alien reports by my fellow Astro colleagues, proved that mankind is not alone in the Universe. But once they're discovered, we'll wish we did...

Alien activity, at first, consisted of minor raids, of which Astro infantry easily took care of, but with their cover blown, the Alien scum decided it's hi-time for more open - and violent - military operations to harvest the crystals for themselves as they brought the big guns in, from much-loathed Alien StrikeFighters and Infiltrators to the abominable Mothership, heart of Alien military operations.
What we started out as a routine mining team, as a result of the xeno threat, evolved into a hi-tech military defense force, created to defeat the Alien invasion at all acceptable costs and consisting of Trikes, ClawTanks, AstroFighters, CrystalReapers, SwitchFighters and the flagship Hypersonic Operations Aircraft, in the name of the mission, the Earth and mankind: the Astro Military Force (AMF) and the Astro Special Ops Division (ASOD). Good thing I still have warrior blood in my immune system the time Eagle Command made me MilOps command, just to kick ET keister for a long time.

Only one thing in mind: WAR... but this time on Mars and against a hostile alien race for the crystals. And so did war erupt.

There we LEGO Astronauts were, being the first men on a world other than our blue planet for the sake of mining energy-rich xenominerals and bringing them back to Earth, only to have a peaceful mission degenerate into all-out war upon first contact. Good thing my combine skills of military tactics, economics and firepower as milops

2009. szept. 27.

Total Annihilation - Spring Engine

Make no mistake, fatal even, femmes 'n mechs - Total Annihilation is, simply put, the ultimate in futurisitic, firepower-packed and explosive RTS Games made by that Canuck Chris Taylor, the man large 'n in charge of it, also responsible for its equally explosive spiritual sequel, Supreme Commander. This one's got it all: 2 sides (Arm and Core) in an extragalactic fight to the death, hundreds of robotic military machines thrown into battle, crashin' smoulderin' hulks o' metal, explosions, mayhem and victory - to paraphrase Taylor. What's even sweeter, TA's even moddable, just like SupCom is. Take Talon for example - a 3rd faction consisting of the Core's betrayed cyborg clones filled with hatred, ready to tear the other 2 to shreds with their advanced military technologies... but our Arm 'n Core friends have some new techs up their long, metal-covered, nanolathed sleeves too.

But sometimes, 3D troops on 2D enviorments just won't make the cut. Something more... full-scale, in a completely 3D enviroment, ready to adapt to ANY kind of war, anything, anywhere, anytime, is in order. And take a wild guess what would fill the bill...

That's right, femmes and mechs:

Nanolathed by them Swedish Yankspankers folks and licensed under the GNU GPL, Spring intends to bring the gameplay experience of Total Annihilation (TA) into three dimensions - and guess what, it's even fully moddable. From the most innonatively active Complete Annihilation to fresh originals like P.U.R.E. to the completely at balance Balanced Annihilation, no 2 battle's EVER the same in the Spring Project - and no 2 enemies are spared the agony of having themselves rained upon by barrage after barrage of heavy fire.

But there are some battles where strategy alone just won't be enough to bring your enemy to knees. What last choice leaves you? You guessed it... go into FPS mode in one of your units and charge into the white-hot middle of the battle in 4 millenia of war, gunz'a'blazin' and full steam ahead! If you thought Machines, BattleZone and Urban Assault are the only RTS/FPS games on the block... too bad for you.

So what are you waitin' for like an idle Construction unit? Report to http://springrts.com/, grab the Spring RTS Engine and hit the frontlines, soldier - clone or pattern!

2009. júl. 20.

Joe's Top 15 Rockin' Cool Things

And now, ladies and gentlemen, femmes and mechs, boils and gargoyles, it's time for my Top 10 list for the things I love the BEST, aptly named...

Joe's Top 15 Rockin' Cool Things


15. Human Assisted Robots (HAR)
Neural-controlled mechanized gladiators, size times 30. Need I say more?
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14. Military Mechs
From small-and-sneaky war surgeons to oversized robotic havoc-makers (such as the Mammoth Mk. II), they're the best of the best the military of the future can bring. Rock 'n Roll.
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13. Pipe Organs
Something to play the March of Deaths for the losers' remains with...
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12. Space Battleships
Platforms of DEATH in space.
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11. Hungarian Sci-Fi
Nexus: The Jupiter Incident is a perfect example of that.
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10. Powered Armors
Especially those Japanese girls wearing them... armed and armored to the teeth is what I do best.
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9. Tanks
From giant, nuclear cybertanks to biometal-powered antigrav tanks, these are my #1 choice in frontline havoc-wreakin'. OGRES FOREVER!
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8. Transformers
Military and Civil vehicles in one moment... oversized, armed-to-the-teeth Cybertronian robots the next... and back again. All in one neat, hi-speed sci-fi/action package.
Tfg3
7. Guns
LOTS and LOTS of guns, kinetic, energy, light, heavy, close combat, long range, modern, future...
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6. Space Battles
360° degrees of guaranteed intergalactic PAIN.
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5. Militant Aliens
Can't live with 'em. Can't play war without 'em. Take the Strogg for example.
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4. Freeware Games
Whoever said the best guns in life can't be free has picked the WRONG day to do so.
Nexuiz - Simple, Fast, Intense and Completely Free
3. Luigi Colani
EVERYTHING ol' Colani makes is of sleek, round bio-design. Don't believe me? Take a look.
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2. Anti-Gravity Fighters
Every pilot's #1 choice in fighting the enemy in a 360° enviroment.
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And the #1 best thing in my life is:

1. JESUS CHRIST.
Whose shedded blood can wipe everyone clean of sin - all you need to do is REPENT to Him. Need I say more?