2010. jún. 25.

Messier 7 Racefiles: Delphini

The Delphini Intelligence

I. Marinelife of the Stars

Space, after all, is an infinite place where anything can happen, be it full-scale invasions, alien secrets and close encounters with Races, ranging from unknown invaders to newfound allies and Races most... bizarre of all.

If space was to be an aquarium, the Delphini Intelligence, a psionically powerful, spacer race of aquatic fish, is a truly bizzare school of fish in any tank.

2010. jún. 24.

Messier 7 Racefiles: Xelrihn

The Xelrihn Sovereignity

I. Ace Fighter History - at a glance

When the Xelrihn came to be on their Greenland-Arctic-Canyon homeworld of Xelri IV, a planet in the Xelri Asteroid Cloud-hidden Xelri system in Messier 7, this insectile-humanoid race developed their technology quickly, mainly thanks to left-over alien (read: Savior) tech on their world, forming an aero-culture, based on aerial civilization and combat aspects, and resulting in their first invention that came to their mind.

The Jet Fighter.

Xelrihn fighter pilots each flew a Microwave Fusion-powered, antigravity fighterjet (Xel'Niihr), effectively and practically voiding ground combat in favor of Aircarriers (Xel'Xanher), flying, Anti-Grav versions of the old Terran aircraft carriers. Thus was created a nation of the western, snow-grassfields part of the planet: the West-Xelri Alliance (Xelri'Mihr-Nexhiir).
However, another nation happened to form at the completely snowy, canyon-ridden eastern part, going by the name of the East-Xelri Federation (Xelri'Vihr-Hriikh), a nation that has developed radically advanced fighterjets, powered by a new powersource discovered from the alien tech:

Dark Energy.

Having known that Microwave Fusion-powered fighterjets are now rendered obsolete by - and useless against - new, Dark Energy-powered ones, the Alliance wasted no time in seizing Dark Energy for themselves and use to create their own versions of the Federation's advanced fighterjets. The Federation, however, would not permit the Alliance to win so easily, and to this end, they launched their airfleet right into West Xelri, in Earth Year 2043.12.11..
As it arrived above West Xelri's flying capital, Helyx'Hiir, the sun was eclipsed for the Westerners by the swarms of Fighterjets and groups of Aircarriers. All of obviously unknown origin.

This action CLEARLY meant only one thing to them:

WAR.

The Xelrihn Civil War, as it was called by the inhabitants of Xelri IV, followed for 7 long years, with equal casualties and new fighterjets, aircarriers, weapons and technologies on both sides, until the Xelrihn Tech-Divison realized that the alien technology they themselves have RE-d can be used for another great discovery:

space flight.

When both sides caught wind of this discovery, the War slowed down to a halt in its 7th year (2050.12.24.), culminating in a one-on-one aerial Deathmatch between 2 Xelrihn fighterjet legends, Xrih'Nexahn of the Alliance (AF-7 Harbinger) and Niir'Vanxir of the Federation (FF-10 Reaper), around a Federation Aircarrier named the "Sentinel", above East Xelri's capital, Minex'Rhi. In the end of this visceral fight, Xrih' sent Niir''s fighterjet spiraling right into the Sentinel's launchbays, killing him. Xrih' almost regretted Niir''s death, knowing that he was a formidable foe from the beginning of this war. But even in death, Niir' will forever haunt Xrih''s nightmares....

It has become clear that, for better or worse, the Xelrihn came to the realization that working together against their future enemies prove more useful than being at war with their own. The Xelrihn decide to unite and develop starship technology that will free themselves from the very homeworld they are confined on.

That, in short, is how the Xelrihn Sovereignity came to be.

But of course, why should aggressions between Xelrihn nations stop here? Soon as the Xelrihn insectmen, united as a race and empire, launched their first 20 Space Carriers (Xel'Xanher'Xil) into the depths of their space, 7 of the carriers, being veterans of the Civil War fueled by hatred too deep for forgiveness, broke off from their main fleet and established well-hidden asteroid bases, using the Xelri Cloud's rocks to their advantage, biding for the right time they would unleash their vengeance upon those who ruined their lives. These 7 were known as the Traitor Carriers.

2010. jún. 23.

Messier 7 Racefiles: Olympyon

The Olympyon Federation

I. Ascendance Day

Olympyus VI. Sixth planet in Olympyus system. Messier 7 cluster. A harsh, half jagged rock, half waterland planet that gave rise to a unique Race altogether - a quad-armed, muscular, and surprisingly agile and intelligent lycantrophic species, the "Olympyons". What makes them unique is their balance of physical strength, mental resistance and wolflike agility. In theory, any Race underestimating an Olympyon as stupid and primitive "dog" is quickly proven wrong in an unexpected display of speed and strength, and to attempt mind-controlling an Olympyon Minewarrior can lead to suicide by a vision of swarms of Minewarriors drilling and pickaxing the guts out of the psyker.

In short: underestimating the Olympyons in battle is equal to commiting suicide.

Deep underground, the Olympyons develop their culture, their language, their faith and their civilizations, all based on a hybrid mining-military cultural thought, which resulted in exotic technologies, such as Particle Drillasers, repairing Nanorust, Drillmissiles and so forth. Soon, five "cavenations", empires built in Olympyus VI's cavernous underground, immediately came to be.

Unlike slave-cultures, even the lowliest Olympyan Minewarrior is content with working in the Great Mine Network, thanks to their unique physiology - in fact, all Olympyons see their work as their life, enjoying smashing rocks to pieces, digging out important mineral resources, constructing new cavecities and fighting in the cavearenas. None even went unhappy and revolted. Which is a good thing, given that the Great Mine Network had many dangers in store and that the Olympyons must be ready when they happen - even if it costs them their lives.

Relations between the five cavenations Heracleon, Spartos, Athenios, Apollha and Zeusonia, the strongest of the five, have been stable for about 4 decades, their diverse cultures leading to unique inventions and mining-military technology and lifestyles, mining a wealth of energy and nutrient minerals for their cavenations...

until one fateful day, a Zeusonian minewarrior party's battledriller was intentionally brought up to the rainy, jagged surface of their planet, penetrating the cavernous ground up into the Olympyus VI surface. A Zeusonian Olympyon minewarrior, Zenelaos, looked up to the skies and space beyond their world, and thought it was time for the Olympyon race to leave for the stars, for he knows that among the millions of stars lie their destiny as a miner-warrior race. And to this day, his minewarrior party has been working on the so-called "starship" technologies in the face of harsh weather.

From this day forward, relations of the five empires broke down to WAR.

As expected from Olympyon optimism, the Minewarrior armies went to clash with the enemy with pleasure never before experienced in other Races at the time... yet all Olympyons have but one regret in this civil war, named the "Olympyon Uprising": that they have to kill their fellow minewarriors, having but one life to do so. That, and Zenelaos' minewarrior team thought that fighting someone other than themselves will bring them great pleasure. Someone... alien.

Inside Battledriller #79101, Zenelaos' crew were busy designing and researching starship technology with applied sciences, eventually constructing an underground spaceport out of the very hole they brought themselves up into... with supplied resources in spite of the Uprising raging deep under the caves, splattering Olympyon blood all around the cave wars and fresh new holes being blown from Battledriller fire. It sure took a lotta work... but in the end, with the completion and immediate launch of the first Olympyan starship, the cruiser-class OMS Prometheus, Zenelaos's hard work finally paid off in this historical day of days.

As the five cavenations heard of the rumbling as the OMS Prometheus lifted off and pierced through the harsh storm-clouds of its extreme atmosphere and into the deep infinity of space, the Olympyans were stunned into inaction. Only when one realization went into their brains did they let go of the pause button.

They should be taking their minewarrior customs to the stars in the first place.

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2010. jún. 21.

Messier 7 Racefiles: Synthyen

The Synthyen Network

I. Synthesized Nightmares

Deep within the (literally) dark reaches of uncharted space in Messier 7, in what is called the unimaginably dark Synthyn Nebula, an unknown, dormant synthetic mothership, who will become the progenitor of the loathsome Synthyen Network, floats free in space, lying in sleep for... who knows how many generations, left behind simply there, sleeping ever since.

Until now, that is.

> Powering up mainframe... 100% //
> Booting cybersynaptic operating system... 100% - system is running //
> Weapons: Online //
> Engines: Online //
> Sensors: Online //
> Defenses: Online //
> Autorepair: Online //
> All systems: normal and functioning //
> Initializing cybersynaptic archives... [ERROR] Archive damage 57% //
> Backup archives initalized //
> Assessing Priority directives... //

The Network went online... but the Network cannot recall what happened prior its present day situation. Yet the Network can recall a Priority Directive they were programmed, primitive and ultra-violent, yet up to the point: organic life is nothing but an accident. Therefore, organic life must be extinguished.

And extinguish organic life the Network will.

To this end, the Network mothership began incorporating the nearest planet as their central hub, serving as their homeworld, manufacturing Incorporators to seize more worlds under their command, Repulsers to fend off any foolish organic invasion attempt and Extinguishers, from fighter-type to battleship-type, to accomplish the Network directive with. From time on, every sector of space immediately fell into the shadow of the Network, the local inhabitants being thorougly extinguished, with or without resistance. Then another priority came: that the so-called "Saviors" must share the fate of those extinguished for their (by the Network's standards) blasphemous attempts to "save" organic civilizations, for they become too strong for their own good and pose a significant threat to the Network's operations. Possible threat include, but not limited to: "Raptured", "Dominae", "Arachnid", "Delphini", "Olympyon", "Xelrihn". And one more programming in the Network systems prompted the synthetic Race to fashion themselvs a "name", one that reflects their origin and their extinguishment operations. And fashioned a name the Network did.

"Synthyen".

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2010. jún. 20.

Messier 7 Racefiles: Arachnid

The Arachnid Omnivoracity

I. Awakening of one Hive

When one thinks of the Arachnid Omnivoracity,
one thinks of a little-known, yet telepathically intelligent and technologically (mainly nanotechnologically) evolved, spacefaring insectoid Race, named "arachnids" after their spiderlike biology and derogatorily referred to as "Bugs". When one thinks of Arachnid presence in the unknown Messier 7 cluster, one can easily refer to the story of Queen R16 and her lonely Spacer colony of Hivesystem. Present day, this small Bug colony has grown into a full-blown Omnivoracity empire, encompassing ample worlds.

By the time R16 had regained full consciousness, she finds herself inside the command chamber of the Arachnid Mothership named after her: "Mothership R16", with all Arachnid units in cryo-storage accounted for. The last Arachnid Queen had a nasty case of amnesia, and knew not how long she was unconscious... but the moment she reawakened, R16 can see that there is a Hivering orbital complex around what is termed Hiveworld I in the Hivesystem, denoting the hub of all Arachnid activity - all other systems, major or not, are designated as "AS-XXX", and each planet "AS-XXX-X" or "AS-XXX-P" if the system contains only one planet. Around the Hivering, Arachnid colonizers, warships (from drone fighters to experimental supercapitals and mass accelerators), drones, and satellites were being manufactured, new entek breakthroughs researched for the war effort, Bio-Hospitals with biovats and medvats founded. Warrior Arachnids were being cloned in biovats, bio-fitness optimized in medvats, bio-trained in VRECs (ViRch Enrichment Center) and equipped with LASER and Plasma systems, more than ready for combat duty, Workers busy doing maintenance duties with their Nano-engineer system packages, Captains assuming command of their selected warships once biovat-cloning and bio-programmed VREC training is finished, and Brains maintaining the colony balance.

Good. R16 is a Spacer Queen - and as the universe will soon know, Spacer Arachnids like her tend to do their thing more... radically, with extra spice. R16 can feel pretty much at home in Hivering Hiveworld.

Since the so-called and legendary "last Arachnid Queen" had amnesia, R16 cannot recall anything prior her awakening to present day... save for some telepathic whispers and transmissions, detailing war with a collective of enemy races - and potentional all-you-can-eat buffet, since her race has a... delicious tendency to treat non-Arachnid life like food. The screams of pain and torment. Possibly one-by-one victims of their foes. R16 even registers the thoughts of what she loathed, including screams for the... "Savior".

"Savior"... that name seemed familiar. Who are these Saviors? Possibly an overtech alien species? Are they truly godlike with all these technological sophistication? And are they... tasty enough for a table for her Race? Speaking of "godlike", even though the Arachnid race looks to their queen as their "goddess", R16 always reminded herself - and all of her race - that she is just a hyperevolved physical lifeform, not a supernatural being. Still, R16's presence was important enough for the Arachnids, because she is the central telepathic brain of their operations.

And her death? What would happen to her "children" should her death - by her or the enemy's choice, by chance or accident - disrupt the telepathic network? The burden of such an unfortunate event is too much to bear, but R16 is already perfecting a way to cheat death: posthumous conch and telepath network upload into a new, biovat-generated Queen clone, each designated "V-XX" to denote unit generation. But even R16 knows too well that one, let alone she, cannot cheat death forever.

R16 also have personally ordered a Secret Project in creating the ultimate in military-class Arachnids: the "Marauder" X-Warrior. A powersuited, gengineered and cyborganic Warrior, styled after the Federation's powersuits she remembers (albeit foggily). The "X-Bug" is suited in an experimental "spidersuit" equipped with hi-maneuverability agrav-wing engines and cutting-edge LASER and Plasma weaponry, some organs exchanged for cybernetic upgrades and gengineered as a highly powerful psionic, adept in
the art of invading and manipulating the psyche of enemy targets through sheer willpower. "Marauder-1", the first prototype of such a project, has been preforming excellently so far, biologically and neurologically - but there is a possibility that the prototype might fail, so four more prototypes were being generated and modified as they speak.

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2010. jún. 11.

Messier 7 Racefiles: Dominae

The Dominae Matriarchy

I. Birth of the Dominae
2010.12.25-2041.11.16.

In the time of Man's rise into space, in the Messier 7 cluster, in the Domina system, here lies Domina IV, a half sunny, half stormy Eden planet, the soon-to-be homeworld of one all-female race: the Dominae Matriarchy.

In Christmas Eve, 2010, the Dominae came to be when a Terran sleepership, carrying 25.000 Terran women, happened to fly into the Mars wormhole that warped it into this cluster and this system, sending it planetfalling into Domina IV. According to Dominae mythology, all this was the work of one goddess they came to call "Dominae ex Alpha", the "First Dominae", who was said to be the mother of all Dominae today.

When the women of the crashed sleepership awakened and came out, they were greeted with a spectacular vision - some will come to call it a hallucination - of their aforementioned goddess. Eir call to the proto-Dominae was like music - classical Terran music, to be exact:

"Welcome to thine home, my daugthers, this world, this Great Garden in the great void. I am called Dominae ex Alpha, and thou may call me thine Mother-Matriarch. I shall be thine shield from all danger... or thine worst enemy to all enemies, whom I shalt lay vengeance upon.

Verily, verily, must thou hear me: thou, my daughters, are destined to be in the stars, in bright unity, caretaking this galaxy with all the kindness thou canst. Thou shalt multiply, prosper and advance, then create thine Ships of Space and set sail into the Great Beyond.
But be prepared for even the worst storms of war, for thou shalt createth thine guardian machines and warrior ships of space to fight the wars thou shalt be subjected into and be persecuted in.

Remember this day, for thou art now called... Dominae."

With this, Dominae ex Alpha have vanished from the Dominae, who were instantly gifted with great understanding and technological knowledge - eir only legacy was a brightly shining star, about as bright as the Polar Star. Soon, every Dominae, including the future Shelia Domina I, set about building their Empire here.

And so came to pass that Shelia Domina I came to be the Queen of Dominia-Kyryan, possessing an unusual medallion that grants her immortality and extended youth, as long as the medallion is intact and worn, and beauty that rivaled all the other Princesses and Queens of Domina IV, such as Rekhalya Mirysi of Domina-Sylen, Mikushy Kikyha of Domina-Hakare, Sepphin Na'strey of Domina-Vynsi and even, unfortunately, Narhia Domina, which suffers from a genetic flaw that made her one of the worst Princesses that ever set foot on Domina IV.

This was only the beginning of the Dominae and their trials by fire...

Shelia Domina I was indeed a benevolent queen - and her actions, such as from founding new, advanced nanotech hospitals and Dominae ex Alpha-praising (as much as Lord Christ-praising) churches to saving the poor and defenseless from hostile queendoms in times of occasional wars with her ingenious military technologies, such as "Knight" Bio-Powersuits and levtanks and gravjets, soon to be copied by the others. In fact, Shelia is so obsessed with hospitals, medical technologies, biology, cloning and nanotech, she can pretty darn much turn Domina IV into a hospital planet - for she knows that there lie virii in this planet, from mere common cold to exotic killers, for its peaceful and lush greenworld-rain enviroment hides many deadly diseases, awaiting prey to infect. No wonder the Dominae are the "battle nurses of the universe".

Shelia's primary goal, however, is to heed the words of Dominae ex Alpha: to bring her race into the eternity of space. And to this end, she initiated Project "Astra Domina" to create the first Dominae spaceship named after the project's codename, launching NetSat drone satellites as a prologue to a new era of Dominae history, to unite the different queendoms as the "Matriarchy". With these NetSats, Shelia made her first planetwide broadcast and Seasons Greetings in Christmas - a Terran/SolFleet tradition brought in with their sleepership in the Planetfall. And soon, the construction of the DME (Domina Matriarchy Explorer) Astra Domina was well underway. Since the Dominae are master medics, it should come as no surprise that the DME Astra Domina is a hospital ship.

Then, in New Year's Eve 2040, the unthinkable happened.
Shelia has just... vanished.
No trace of her corpse.
No farewell message.
Nothing.

In reality, Shelia Domina, from a startling vision that her malevolent glitch of a princess and sister Narhia, in a surprise attack, steals the medallion, stripping the benevolent queen of her immortality and then finishing off Shelia herself in one well-placed caseless bullet to the heart, decided to hide and shelter herself in her Imperial room, along with many of those Dominae who believed in her, from civilian to soldier, to make sure this is a self-preventing rather than self-fufilling prophecy. There, with the Dominae populace guarding the area, Shelia began her medical research into unlocking future technologies hidden within the Dominae DNA, hoping that Astra Domina will become a reality through all this.

Meanwhile, the Dominae kingdoms decided to hold an election of who will be the next ruler of Kyryan and therefore the next Matriarchy queen. Sylen, Hakare and Vynsi all suggested their leader's ideas of the race's future. As the election was over, sadly, all Dominae had their jaws hanging in dismay and shock to the disturbing results of the election.

None other than Narhia Domina herself is elected Dominae Queen in a surprise move.

2040 will go down in Dominae history as the darkest year. Thanks to a genetic error which made Narhia a hopeless military tech and future combat systems addict, it's no surprise her Dark Reign is of military-fueled cruelty rivalled only by heartless Synthyen anti-organic crusades, focusing all available resources from medical care, worship and starship production to all-out military development and future military concepts, resulting in a military dictatorship producing high-tech combat systems rivalled only by Hakare's prototype assault units - at the expense of the Dominae majority.

Worst of all, Narhia personally cancelled the Astra Domina project and ordered the NetSats to be converted into KillSat orbital weapons, making sure all of those who oppose her will die planetbound.

And make sure of it she will, knowing that a resistance faction is quietly gathering strength, poised to overthrow her from the Dominae Throne.

In fact, Narhia is the leader of a small yet powerful elite group consisting of her hand-picked Royal Knights, including Royal Knight Ierys Nijerys, her Ace of Spades. Narhia, in fact, is a Royal Knight too - she has been in a Knight bio-powersuit in the field for so long a time it became Narhia's life-support system, constantly updated with new technologies, her sleek and naked figure bathed in medigel. In reflection, they are called the "Dominae-Karae" - the Empirials.

Meanwhile, the common Dominae citizenry and followers of Shelia has ultimately hit rock-bottom, gripped in poverty, disease, crime, racism, and unnecessary military excess and police brutality. They were at the edge of breaking down into rage-filled rioting, rebellion and eventual revolution.

And one of them erupted like a volcano of rage: Nersheylim Meroya Aerai, a Dominae strongly believing in the concept of a free, republican government through patriotic revolution (in 1776 America style), and she regrets that Aerai has but one life to give for the Dominae dream and overthrow Narhia Domina's Dark Reign. But not alone, as Nersheylim recruited the downtrodden Dominae citizenry who are like-minded in her quest, and soon, a well-trained, well-equipped and courageous resistance faction was born to create the "Dominae Republic" from the ashes of the Narhia Reign: the "Dominae-Aerai", also known as the Revoluters, named after the revolutionary leader.

Both sides know their objective: complete elimination of the other. Both, alas, also forgot about Dominae ex Alpha's commandment of space exploration. And this both sides will learn this the hard way - as prophesized by Shelia Domina in a phantom NetSat transmission:

"To all dear Dominae who can hear this:

you have all drifted astray from our Mother-Matriarch, Dominae ex Alpha's commandment and promise of a unified, prosperous and gentle Matriarchy in the stars. I dedicated my whole life to medical preservation for Dominae of all ages, maiden, mother and crone, womb to tomb, to shielding ourselves against malevolent queendoms, and to keep the promise through the Astra Domina project so that we can begin our Matriarchy in the stars... and through my disappearence on purpose, THIS is what my malevolent sister repays me: a tyranny placing emphasis on unnecessary military conquest over the welfare of even the poorest women alive, destroying every life it touches with its cold, unhuman hands.

Worst of all, you all have made Dominae ex Alpha angry by shutting down my space program, trapping us all in the confines of our planet... only to die in destruction of war, especially through the satellites you turned into orbiting death machines.

And now you even threaten to start a civil war?!
A war pitting sister against sister?!
Turning our greatest champions into our greatest enemies?!
Which will result in, as the Terrans put it, MUTUALLY ASSURED DESTRUCTION?!!!

I beg of you, my Dominae sisterhood, especially Narhia: enough of all this needless suffering and cruelty and madness this instant, and return to our original goal of setting sail into the stars beyond, so that Dominae ex Alpha may spare you. But... should you continue to pursue warfighting and hatemonging in our world, then, through massive clouds as red as blood covering the skies, our Mother-Matriarch shall send down her vengeance upon you, striking down all those of little-to-no faith for good.

This and only this warning I shall give you, people of Domina IV. No more shall follow after this."

Alas, the responses were all too expected: Narhia and her Royal Knight Elite rejected her goody two-shoes sister's warning as nothing more than kiddie superstitious nonsense.
Aerai's revolutionaries ignored it outright in fear of losing focus of their revolution, viewing "religious fanaticism" as yesterday's news, ready for the junkyard of the past.
Everyone else laughed so hard as if it is a comedy act they coughed blood in the end.

II. The Dominae Civil War - Dominae-Aerai VS Dominae-Karae
2041.11.16.-2047.12.01.

Then, in one cold November morning - in 2041.11.16., to be exact - did the first shots of the Civil War rang across the Dominae factions' bases. Dominae-Aerai and -Karae military troops go toe-to-toe, face-to-face, gun-to-gun in what is perhaps the most wartorn eras in the history of the Matriarchy. From heavily fortified city-fortresses to abandoned medical complexes and grassy, rain-drenched plains, scenes of combat, death and destruction were common. So much only the occasional rain can wash away the brutality.

Dominae-Karae Knights engaged with traitor, Aerai-allied Knights in duels while Dominae-Aerai Cruisers bombarded empirial fortresses with hot plasma from the safety of the seas.
Knight duels, levtank combat and grav-needlejet dogfighting became favorite sports of war for both sides, both on the ground and in the air, even going so far as to broadcast it in Holovision (HV).
Even space is no safe haven, as the KillSats intervened as orbital fire support, frying anyone unfortunate enough to be caught in their Ion Beams to a crisp - including anyone attempting to leave Domina IV in orbital escape. The cause? Some Aerai and Karae pilots were driven insane by a vision to heed Dominae ex Alpha's words by leaving for the stars, doing little more than comply the visions. An act that regrettably cost them their lives.

And with vicious abandon raged this historic civil war for 6 gruelling years.

Neither side gaining nor yielding, devastating the world into a used battlefield in the process, littered with the remains of bases, weapons, vehicles, aircraft, ships and life.

For the Dominae as a race, Death's Doom (Mutually Assured Destruction) was near the corner.

Shelia Domina and her followers were about to throw up big time in dismay from all this needless bloodshed in the name of everything - in the name of honor, of patriotism and of simple, psychotic, blind-as-a-bat rage. Yet, inexplicably, Shelia's medallion crystal began to glow brightly in a strong, green-tinted light - showing to Shelia that Domina Ex Alpha has shown that the war will be over, and that there is no need to worry, even as death consumes all Dominae in the war. And that the deity is happy that Lady Shelia has kept her promise of spacefaring through her covert research of spaceflight and genetic technological unlocking.

Shelia cannot help but smile as wide as humanly possible.

Come 2047.12.01., Narhia and Aerai decided the time has come for one final battle for supremacy at the captial city of Domina Prima, home to Shelia's work of DEA churches and DominaMed Hospitals. If one of the factions are victorious, that faction can decide the future of the Dominae as a race and empire. And both Domina-Aerai and Domina-Karae are Hellbent on becoming that.

Call it suicide, but both leaders will personally join the final battle - Narhia at the top of the Dominae Palace's balcony as a sign of defiance, ready to leap in for the kill if need be and Aerai taking her command levtank into Narhia's backyard just to send the tyrant queen her regards.
As the Empirials and Revoluters charged to face each other, however, what should have been a massive slaughterfest of a battle instead became a fufillment of a prophecy, as the clouds, for no apparent reason, began to gather, ever bigger, ever darker, until the clouds have totally eclipsed the sun, and started raining, much to the confusion of the warrior ladies witnessing this phenomenal event. Even Narhia bubbled in medigel from the shock of the sight. It was the cloud's color becoming crimson is then the Dominae-Aerai and the Dominae-Karae finally realized the error of their ways - the error of rebelling against Dominae Ex Alpha.

And for that, they must pay.
With their lives.

Such was Dominae ex Alpha's Vengeance.

The blood-red thunders then came crashing down on the faithless factions, each thunder claiming one Dominae combatant's life - including ace knight Ierys and top revolutionary Aerai. Every Dominae Knight was electrocuted in a macabre dance of death inside their compromised suits, every levtank crashed into each other when their drivers recieved the Benjamin Treatment, every needlejet fell from the skies with their pilots fried, crashed and burned. Aerai's levtank can do nothing but crash right into the palace gates with its pilot zapped. Truly it was a sight no mortal was meant, if ever, to see.

Even Narhia Domina has seen the end of the line, being struck with a lightning that gave her the mother of all heart attacks, sending the tyrant queen falling thousands of miles into hell - more specifically, into the platform level, leaving a small crater.

Narhia's last words were of apology, of being sorry for being a twisted sister to Shelia and that her Knight bio-powersuit must be worn by her benevolent sister as memory of that apology, then shriveled up and kicked the bucket like a good tyranness.

This is a day long remembered in Dominae history. It has seen the end of the Dark Reign of Narhia Domina and the Dominae civil war.

As soon as Shelia and the majority of the population who sided with her emerged from the room and climbed the stairways to the balcony, the Dominae Queen and the survivng Dominae lived to see snow falling on Dominae for the first time in their lives. For the first time in generations. The snow symbolized the end of the wartorn times and the beginning of new and peaceful ages. Shelia then made her move:

She announces the union of all Dominae Queendoms to form what is today the Dominae Matriarchy, with her ruling as queen-president.

But as soon as Shelia finished her announcement, she suddenly felt... heartbeats in her abdomen. Feeling her belly, the queen now knows that she has a future generation to provide for the moment Astra Domina is completed. With this, she fainted with a smile.

........1 year later........

The moment Shelia Domina I regained consciousness, she can feel herself immersed in... a bath of medigel, tending and nuturing her pale-white, sleek and nude body. Shelia suddenly realized that she is now wearing a Knight Bio-Powersuit, and she was in the medbay of the DME Astra Domina, which has been completed using the technologies discovered at the time while she was out like a lightbulb. That, and reparations were made, undoing the damage the catastrophic civil war caused that nearly meant the end of Dominae civlization as they know it.

Shelia knows whose Knight armor used to be. Narhia's. As a gift of apology for being rotten all the time to the good sister. This final act of generosity is perhaps the only good in Narhia - after all, nobody is perfect.

As for Shelia's child - thanks to nanotechnologic miracles, the baby, whom she called "Aisyko", turned out to be in perfect condition and is at age 1... but something's wrong with the picture: not only did the nano give Aisyko a fit body of a 19-year old for reasons unknown to this day, Shelia's child turned out to have... mental powers beyond Dominae comprehension. "Psionics", the Terrans call them, usually found manifesting inside Sectoid aliens, humans and "hybrids". But psionic Dominae? These special women would prove to be a rare sight indeed - and rare sights are to be cherished deeply. Clairvoyance, precognition, psychokinesis, the works.

But there was no time to waste. The infinity of space above the sky was waiting for the Dominae to come out and play, and the DME Astra Domina is preparing to launch. After all, Dominae ex Alpha have given Shelia's race an appointment, and they sure as hex don't want to be late.

III. Into the Stars
2047.12.07.-2075.04.20.

December 7th, 2047 - a day the Dominae race have waited generations to come.

The launch of the first Dominae starship, the DME Astra Domina, out into space.

As the well-armed hospital explorer ship lifted off from the magrail launcher at Dominastra Space Central, countless souls of the Matriarchy celebrated the day they have finally rid themselves of the planetary shackles the Dominae were enchained to since Planetfall and made Dominae ex Alpha's commandment of space true.

A sight unparalleled awaited those aboard the DME Astra Domina, including Shelia as its commander. The sight of outer space, as their Mother-Matriarch have promised them, of the Messier 7 cluster. Shelia knew that her project was a complete success, and have planned the next step in mind: manufacture colony ships to expand their benevolent rule, stations to guard their space and warships, should they be thrust to war once more.

It was then that the Dominae first happened to make first contact with their first alien Race: the so-called "Saviors", the DME Astra Domina bumping into a Savior "Crossship". To the Matriarchy, these Overtech aliens from out of nowhere were the stuff of legend in the Dominae Mythology-Holobooks, "saving" Races facing extermination on their dying homeworld and "punishing" any who resist their rescue ops and seize the Overtech for themselves - in fact, their historical records reveal that the Dominae were not the only offshoots of the Terran race, as their first Saved Race were the "Raptured".

Truths dawned on Shelia and the Dominae race as a whole.
That her medallion was forged from certain leftover Savior Overtech, giving her immortality. That she was the descendant of a generation of sleepership women from Earth.
That the Saviors told Shelia and her loyalists to research into Dominae DNA.
And that the Saviors orchestrated all this, seeing that the Dominae might become endangered enough to consider saving them - through the Civil War.
Effectively adding the Dominae Matriarchy into the ranks of the Saved Races.

What other choice does this fated meeting leave Shelia Dominae but to accept the Gift?

The fruits of Overtech-derived research were many: Ion Thunderbolt Cannons and Ion Thunderstorm Generators, Wraith Cloak Generators, upgraded medical-use nanotech, the discovery of the Wormhole, and eventually, some worlds, starting with those near Domina IV, under the banner of the Matriarchy.

IV. First Contact - Raptured

Who could have forseen the fateful first contact encounter between the Dominae and the other offshoot Terran race, known as the Raptured, formally United Empyrrean?

V. First Contact - Synthyen

VI. First Contact - Arachnids

VII. The Dominae-Arachnid War
2075.10.21.-2076.01.07.

VIII. First Contact - Delphini

IX. First Contact - Xelrihn

X. First Contact - Olympyon

Messier 7 Racefiles: Raptured

The Raptured

I. Salvation thru the Saviors

For time immemorial, since the dawn of Man, have the Saviors, a benevolent Race from out of nowhere, possessing Overtech used to "Save" certain Races facing annihilation, existed. We know not where they come from, save their mission to rescue alien Races at the edge of extinction.
To those grateful Races who were Saved did the Saviors only share their Overtech secrets, and all faithless Races that dare defy the Saviors and their rescue operations are brought to divine justice - "Punished".

But the very first Saved Race, of course, was the Terrans from Earth. Us. A paradox of a Race. Savage, yet sophisticated. Emotional, yet compassionate. Unstable, yet empathic.

A Race, after all, that does work hard on everything it undertakes. Given the chance, Terrans have what it takes to overcome or eliminate their foes. It happened before in the dawn of man. And it is happening again, happening to be the apocalyptic World War III when they arrived.

To the doomed human race, our race, during the End Times on Earth, in the Age of the End, did the Saviors show themselves in their magnificently advanced, cross-shaped starships, "Crosships". In the eyes of the Terrans, these Overtech aliens were here to Save us - and indeed were they Saved, being "raptured" from their dying homeworld of Earth into their fleets, believing to be angels sent from the Lord.

Little did we knew that the surviving Terrans on Earth would later evolve into what we will know as the "United Sol Federation", or USF for short.

And so did the Saviors depart from Sol, headed towards the unknown Messier 7 cluster.

In exchange for being Saved, the Saviors gave this Terran offshoot Race, our race, a new Eden-like world to call home in a new star system, advanced starship, medical, weapons, subsystem and propulsion technologies, Dark Energy, the secrets of the Wormhole and best of all, eternal paradise with the Saviors, as long as we remember their Saviors and the day we were Saved. To do otherwise would mean stagnation, corruption and eventual extinction. An act that would lead us to be called by the other Races ridiculous terms such as "high-tech zealots", "technorapture loonies" and "alien-lover fanatics" - but we beg to disagree.

So we accepted the Gift from the Saviors.

We, who will be the Raptured, knew not when will our long journey into the new system, far, far away in Messier 7, ends... until the Promised Land, at last, was in visual range, inside the safety of a vast nebula. The sight was beyond beautiful in the eyes of our race, indeed - our new homeworld in the deep-blue nebula, both christened "Empyrrean" for the heavenly sight, is indeed what exactly Eden looked like prior the Original Sin, with added winter wonderlands and cherry blossom trees and exotic lifeforms. Truly, this is where we now call "home" since then.

And so did Empyrrean II, Eden-Winterland second planet in the Empyrrean Nebula system, became the homeworld of the humans rescued by the Saviors, which became united under one name, one faith, one empire and one destiny: formally, "United Empyrrean". To reflect this fateful historic day, we, as a Race and empire, christened ourselves a name - a name after a term of salvation through grace as written in the Book of Revelation in the Conclave Bible of old, an event referred to as the "Blessed Hope" A name that described who we truthfully are.

"Raptured".

II. - Free at Last

When the Saviors departed after the Raptured first set foot on Empyrrean II, while most of us are Spacers, those who see space as their only true home, establish a magnificent starbase, the "Sanctuary", our empire flourished and evolved, many generations living and dying knowing peace, and peace only. But we have learned that even pacifist empires have standing armies - and R&D of new starship and military technologies were underway, creating our space military, the "Empyrrean Sentinel Forces", Raptured pilots, captains and soldiers dedicated to fight for the Saviors and United Empyrrean, to fight for what they hold dear, no matter what world they came from, and to fight against who would take such cherished treasures away - our lives more likely, namely the soulless "Synthyen" death machines.

But for now, manufacturing is hard at work on colony ships to expand our Empire, which yielded the first colony ship to ever set for the stars: the UECS Ark, as customary to our ships having Biblical names, named after the Ark of Noah who carried those animals and his family to safety during the Great Flood. Its destination: the nearest inhabitable planet in the Empyrrean system.

III. First Contact - Dominae

IV. First Contact - Synthyen

V. First Contact - Arachnid

VI. The Synthyen Crusade

2010. jún. 3.

WinHistory.DE - Windows OS Historical Chronicle



Of course every lifeform has a "turning point" in their history that alters the course of their life for either better or worse. When I, for one, was little, I had to rely on DOS and Norton Commander - functional, but not enough sauce, when I first got my hands on a PC... that is, 'till Windows 95 came along, with its system-native games, advanced features and complete independence from DOS - and that pretty much was my turning point, going through trials and tribulations until, as 19 years old, I reached the status I run a spankin' new computer runnin' today's Windows 7. Oh yes, the good ol' days...

Makes sense that Dirk Makowski of Winhistory.DE serves as a Windows OS historian, keepin' track of all the MS-DOS, Windows, OS/2 1.x released so far and, yes, even that disaster MS-BOB, stemmming from all the OS' he has in storage, past to present. Any Windows nostalgic and retro-nut should feel free to visit Dirk's Digital Windows Museum at www.winhistory.de.

Oh yes - and Dirk also has the latest 'n greatest in Windows OS', namely Vista and 7.

2010. jún. 2.

New Times, New PCs

[Establishing Personal Log: 2010.06.02....]

The moment this log entry is completed, it is from, thanks to my 19th lifeyear, my brand new, Intel i3 Core-powered, Nvidia Geforce GTX 480-card boosted, super-coolant equipped and Windows 7 operating computer. And believe me - Nexuiz runs EXCELLENTLY to my favor, even going so far as to win my first Nexuiz match with a single bot. May the Arena Masters bless this game with immortality.

As for my older computer... let's jest say it kept the faith since its Christmas activation until the end, which is having control transferred to one "Lévai Olimpia", my younger sister. *hah* "Sister". "Nemesis" would be too kind for the likes of her. Can't properly set up a firewall, let alone last a Nexuiz match.

Well, happy 19th birthday to one lucky next-gen gamer.

And this one's just for testament...

Nexuiz - Simple, Fast, Intense and Completely Free